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Post Author Forum Replies Views Posted [asc]
    Thread: How can we save the Nordinvasion Population
Post: Re: How can we save the Nordinvasion Population

I support the OP. It is not the first time this is mentioned though. My house totally stopped playing NI... sadly. I follow the forum regularly, but have stopped playing too. I may come over again fro...
IndiaQuinn Community Discussion & Engagement 31 12,445 28-02-2012, 05:33 PM
    Thread: The Deluge [M] - Warband Latest version
Post: Re: The Deluge [M] - Warband Latest version

It's a great mod. Lot's of players. Lot of mount & musket players. A great feature is the invasion mode but also the battle or teamdeath match mode. Apart from the invasion idea, it is totally not c...
IndiaQuinn Mount and Blade 6 5,127 22-02-2012, 06:15 PM
    Thread: Hardmode
Post: Re: Hardmode

I love teamwork, but it totally depends on the server population. I think it is not fair to expect everyone to have a bunch of clan buddies. My house (and its very active as the 1stEPI), virtually los...
IndiaQuinn Community Discussion & Engagement 28 11,136 22-02-2012, 06:06 PM
    Thread: Complaints about patch 0.3.4
Post: Re: Complaints about patch 0.3.4

Thx for the quick patch. About the barricades. I can only find one at the marketplace for 40k..... bit expensive for a teamwork tool.... Can´t find explosive barrels yet. I fear these items (espc...
IndiaQuinn Community Discussion & Engagement 10 3,775 19-02-2012, 07:47 PM
    Thread: Very dissappointed
Post: Re: Very dissappointed

Pamcake you are not leaving. You just bought my war cleaver in the auction hall :-)
IndiaQuinn Community Discussion & Engagement 13 4,718 01-02-2012, 11:07 AM
    Thread: Client Release 0.3.2 - Fashionable Fighting
Post: Re: Client Release 0.3.2 - Fashionable Fighting

Weird thing on the auction. It's often cheaper to buy steel, than to buy coal and make steel.  :) Economics is an interesting thing here.
IndiaQuinn News & Updates 44 20,403 01-02-2012, 02:00 AM
    Thread: Poll: Do you feel like the Devs are taking this mod in the right direction?
Post: Re: Poll: Do you feel like the Devs are taking thi...

What worries me is the lack of populated hardmode servers. I am in Europe. At 22:34 it should be prime time. Right now there  is nobody in the hardmode servers. How can high lvl players loot if there...
IndiaQuinn Community Discussion & Engagement 31 13,897 31-01-2012, 09:45 PM
    Thread: Rollback Incoming
Post: Re: Rollback Incoming

I have to be honest. Yesterday when I saw some of my weapons for crazy prices, I sold them. Knowing that it would be a glitch. Than I read the forum about the rollback. :-) Yes. I have lost money and ...
IndiaQuinn News & Updates 120 49,429 31-01-2012, 12:14 PM
    Thread: Poll: Do you feel like the Devs are taking this mod in the right direction?
Post: Re: Poll: Do you feel like the Devs are taking thi...

Hehe. I would love to buy legendary. But they are so expensive and I have very limited money (lvl 7 crafter). Guess I just keep trying to get one with my Great long bardiche and warcleaver on hard. St...
IndiaQuinn Community Discussion & Engagement 31 13,897 30-01-2012, 04:37 PM
    Thread: Poll: Do you feel like the Devs are taking this mod in the right direction?
Post: Re: Poll: Do you feel like the Devs are taking thi...

Limiting this poll to yes or no is too limited for me. I can't answer it as it is too black or white. It's a bit of both. I am mostly worried about the separation, leaving my house divided and virtua...
IndiaQuinn Community Discussion & Engagement 31 13,897 30-01-2012, 01:20 PM
    Thread: Since server seperation... (Hard/Normal)
Post: Re: Since server seperation... (Hard/Normal)

Blondin link Wrote: (29-01-2012, 11:57 PM) -- I strongly disagree with you Nimueh, first, i don't know at what time your are playing but there is always some hard mod server with 6+ guys on, even mor...
IndiaQuinn Community Discussion & Engagement 40 15,034 30-01-2012, 01:16 PM
    Thread: Client Release 0.3.2 - Fashionable Fighting
Post: Re: Client Release 0.3.2 - Fashionable Fighting

Thank you for the hard and swift work devs.
IndiaQuinn News & Updates 44 20,403 30-01-2012, 01:09 PM
    Thread: Less shield walls, less enemy?
Post: Re: Less shield walls, less enemy?

FinKone link Wrote: (29-01-2012, 08:00 PM) -- If everyone is on the same page, with a full server they'd be able to spawn in that round with 48 shields, make it easy to wave 7/8ish.  Not to mention t...
IndiaQuinn Community Discussion & Engagement 26 9,751 29-01-2012, 08:18 PM
    Thread: Less shield walls, less enemy?
Post: Re: Less shield walls, less enemy?

Interesting topic. The building of huge deployable shield walls in Swadian Town is probably the best teamwork I have seen in the game. Players and teams, will always try to find ways to get the best ...
IndiaQuinn Community Discussion & Engagement 26 9,751 29-01-2012, 02:07 PM
    Thread: Look at my..
Post: Re: Look at my..

The blood on the white dress looks scary. She is lethal.
IndiaQuinn Community Discussion & Engagement 4 1,981 26-01-2012, 06:07 PM
    Thread: Since server seperation... (Hard/Normal)
Post: Re: Since server seperation... (Hard/Normal)

I mostly agree with the OP. Level 41 here. I have hardly crafted anything since the separation. I've really tried the hard mode, but hardly gained any loot. As I am a lvl 6 crafter I need the simple ...
IndiaQuinn Community Discussion & Engagement 40 15,034 24-01-2012, 10:46 PM
    Thread: Version 3.0 concerns
Post: Re: Version 3.0 concerns

Great to see the devs made a small patch this fast. Thx! Still hoping to see the looting for higher levels at normal servers. Haven't gathered any loot since the patched. So crafting has stopped (lvl ...
IndiaQuinn Community Discussion & Engagement 25 10,616 19-01-2012, 08:36 PM
    Thread: Infantry Guide [Updated January 30, 2012]
Post: Re: Infantry Guide [Updated January 9, 2012]

Good guide. Also. Always go for enemies that attack your ally. A dead ally reduces the chances of team success much more than killing a few enemies for your own glory. For this keep en eye for situ...
IndiaQuinn Strategies and Guides 20 13,904 17-01-2012, 06:02 PM
    Thread: Version 3.0 concerns
Post: Re: Version 3.0 concerns

_666_ link Wrote: (16-01-2012, 03:38 PM) -- Make the first 2~3 waves of hard mode a little bit easier, its kinda annoying to start anew every minute. (Less enemies maybe.) Might be a bit radical, but...
IndiaQuinn Community Discussion & Engagement 25 10,616 16-01-2012, 08:17 PM
    Thread: Client Release 0.3.0 - The Nords strike back
Post: Re: Client Release 0.3.0 - The Nords strike back

FinKone link Wrote: (15-01-2012, 11:20 PM) -- This is why this mods great, swift response. -- True
IndiaQuinn News & Updates 72 35,753 15-01-2012, 11:36 PM