Legendary Upgrades - February 2019
Posted by: Kip - 06-02-2019, 01:41 AM - Forum: News & Updates - Replies (2)

The legendary upgrade blueprints for February have been set.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  2018 Recap and Upcoming Plans
Posted by: Kip - 07-01-2019, 06:59 PM - Forum: News & Updates - Replies (44)

Hello everyone!

Many changes and new features were brought about to NordInvasion in 2018. There were several major overhauls including cavalry mode, item stats, quest requirements and rewards, the launcher/updater, and even the formula used to calculate loot chances. We also introduced quality-of-life features such as the weapon mode indicator, skipping prep time, and a much more polished mini-map. In 2019, there are more changes already in the works. Here are some of the short-term plans...

One of the more recent features introduced last year was the reworked support system which admittedly is still quite rough around the edges - particularly the engineering menu. I believe it can be refined to keep the essence of the new system - selecting barricades to build from the menu without having to hold them - while still allowing flexible placement. The rough idea is that instead of placing a construction site when you select a barricade, you will be put in a building mode allowing you to position the barricade preview before placing anything and construct from the preview. We'll also review the number of build points made available.

A feature that was tested last year but got cut due to inconsistency is the option to vote for the next map at the end of each round. It is still a work in progress because trying to add this feature highlighted some areas of our code that need to be rewritten before we can add features that rely on them. It is a significant chunk of code so this will take some time but the voting feature has not been abandoned.

The NI launcher/updater is also getting a redesigned options screen. Rather than directly entering and editing installation paths in the grid, the new system will have a simple list of entries which when edited, will open a form with clearly labelled inputs. This should make it much easier for new players to get the mod installed.

It has been a while since donations were brought up but from time to time, they need to be discussed. The AU servers have not received support for several months now. I have covered January but without community support, AU will be dropped at the start of February. EU and NA have also had a lack of donations recently so if you have been considering a donation, it would be very much appreciated. As a recap, the monthly costs for each region are approximately 25 USD for AU, 60 USD for NA, and 50 EUR for EU. The donation page can be found here.

Regards,
- The NI Team

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  Legendary Upgrades - January 2019
Posted by: Kip - 04-01-2019, 02:58 AM - Forum: News & Updates - Replies (4)

The January legendary upgrade selection is up.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  Christmas 2018
Posted by: Kip - 24-12-2018, 08:04 AM - Forum: News & Updates - Replies (15)

Hello everyone,

The Christmas servers are back with the Nords using some festive gear, snowy scenes, and a new Christmas Fortress to defend.

In addition, double xp is in effect across all servers!

The event will continue through New Year's Day.

Merry Christmas!
- The NI Team

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  1.11.4 Client Release
Posted by: Kip - 24-12-2018, 02:26 AM - Forum: News & Updates - Replies (6)

Item Stats:

  • Battle Hardened Tower Shield: weight -2 (0.5)
  • Blessed Phoenix Shield: weight -1 (1)
  • Blessed Shield of Kings: weight -2 (0.5)
  • Battle Honed Dragon Breath (melee): speed -2 (91), thrust 54p to 42b, one-handed animation
  • Cursed Rupterer (melee): speed +2 (95), thrust 58p to 48b, one-handed animation

Scene Updates:
  • Forest Outpost: ground texture
  • Forgotten Bay: bot spawn moved, player camp adjusted
  • King's Reach: bot spawn removed, player camp adjusted
  • Praven: bot spawn added, player camp expanded
  • Swadian Lighthouse: bot spawn moved closer
  • Yalen Retreat: ai pathing

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  Legendary Upgrades - December 2018
Posted by: Kip - 05-12-2018, 08:16 AM - Forum: News & Updates - Replies (16)

The December batch of legendary upgrades has been released.

The previous round of upgrade recipes will be removed in approximately 24 hours.

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  1.11.3 Client Release
Posted by: Kip - 23-11-2018, 06:23 PM - Forum: News & Updates - Replies (7)

Bug fixes:

  • The barricade pool should now be public.
  • Fixed the sound of the barrel.
  • Fixed the Bloody Blindfold; it should no longer make the head invisible.
Item and stat adjustments:
  • [White] Dragon Helmet
    • +1 head armour
  • [White] Winged Helmet
    • +1 head armour
  • Cursed Ancient Greatsword
    • blunt damage swapped to pierce
  • Cursed Elegy
    • +48 length
    • -2.5 weight
    • +2 speed (default mode)
Scene updates:
  • Coastal Raid: restoration props at enemy spawns
  • Forest Outpost: slight rework of the walls
  • Yalen Retreat: simplified entrance for pathing

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  1.11.2 Client Release
Posted by: Kip - 14-11-2018, 02:26 AM - Forum: News & Updates - Replies (11)

There are several much-needed bug fixes in this release as well as one or two behind-the-scenes changes to improve server-side performance a bit.

  • Barricades are now stored in one public list allowing all engineers on the server to build any spawned barricade.
  • Barricade previews should no longer cause underwater fog.
  • Fixed the Bloody Blindfold model.
  • Servers should no longer jam at the end of the round.
  • Strong Barricades are more inline in size with the other barricades in its category.
  • Switching between support items now consistently unequips the previous support.
  • Updated the extra health display to accurately count boots.
  • Item Stats:
    • Battle Honed Severance: +2 speed rating
    • Blessed Bolt Tosser: -4 speed rating, +1 shoot speed, -5 pierce, 115 accuracy
    • Battle Honed Dragon Breath: 0 difficulty
    • Ghastly Hood: 12 head
  • Scene Updates:
    • Lake Town: player area escape
    • Nordic Village: shrine
    • Offshore: aesthetics
    • Old Shire: ground barriers
    • Swadian Overgrown: aesthetics
    • Swadian Temple: railing removal

Known Issues:
  • The new Bloody Blindfold model is MIA.
  • The public barricade list is apparently not quite public yet.

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