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Thread: Separate NO LOOT pony server
Post: Re: Separate NO LOOT pony server
ughgh link Wrote: (11-01-2013, 01:54 AM)
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Just randomly spawn saddle horses and sumpter horses, since those can be ridden with 1 riding skill.
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Randomly spawning horses - excelent idea. I will up... |
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Fighting Phil |
Feature Requests
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8 |
1,862 |
11-01-2013, 04:47 AM |
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Thread: Separate NO LOOT pony server
Post: Re: Separate NO LOOT pony server
Yeah nice question. In native cavalry could be prohibited on certain maps, maybe this is a solution. |
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Fighting Phil |
Feature Requests
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8 |
1,862 |
11-01-2013, 12:05 AM |
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Thread: Separate NO LOOT pony server
Post: Separate NO LOOT pony server
Request:
Starting separate no loot pony server just for fun, like NI duel server
Features:ponies, cavalry
open maps
no loot, no exp, no gold
What could it give to players:rest from regular NI rou... |
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Fighting Phil |
Feature Requests
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8 |
1,862 |
10-01-2013, 11:48 PM |
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Thread: Bring Back Stuff
Post: Re: Bring Back Stuff
Quote:
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adding cav would ruin this mod more than improvin it.
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you are using too strong words, rather it will spice things up, new tactics, different kind of maps, more replayability, besides the... |
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Fighting Phil |
Feature Requests
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30 |
7,573 |
08-01-2013, 11:20 PM |
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Thread: Bring Back Stuff
Post: Re: Bring Back Stuff
Quote:
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On the other hand this would ruin playin on foot...
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Quote:
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More horses, then it sucks for people on foot (as nicely said by Peso). Faster horses ? Then it sucks for everyone.
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It ... |
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Fighting Phil |
Feature Requests
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30 |
7,573 |
08-01-2013, 10:46 PM |
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Thread: Bring Back Stuff
Post: Re: Bring Back Stuff
Quote:
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Fixing AI, a simple fix?
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Dont change topic please, the real problem is AI not cavalry, It needs realy tiny change, just force nords not chasing cavalry, i saw it was implemented in othe... |
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Fighting Phil |
Feature Requests
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30 |
7,573 |
08-01-2013, 10:13 PM |
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Thread: Bring Back Stuff
Post: Re: Bring Back Stuff
Quote:
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Don't ever get me started on horses. Soloing to Odin isn't what Devs want NI to turn into or endless kiting.
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Dont start that bullshit again, the problem is not with horses but with bot A... |
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Fighting Phil |
Feature Requests
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30 |
7,573 |
08-01-2013, 09:54 PM |
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Thread: Nordinvasion's aim
Post: Re: Nordinvasion's aim
May i suggest dumping the balance and bringing some fun and new features into mod. Too much stale gameplay as for me, little replayability, basicly shieldwall and grinding. You can browse older topics... |
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Fighting Phil |
Feature Requests
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128 |
25,508 |
08-01-2013, 09:24 PM |
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Thread: The Direction of the Mod
Post: Re: The Direction of the Mod
I think removing cavalry was too radical decision, considering that problem was not really in cavalry but in poor AI, it cant counter kiting well. It seems more appropriate decision was to alter AI, f... |
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Fighting Phil |
Community Discussion & Engagement
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60 |
20,623 |
10-06-2012, 12:10 PM |
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Thread: The Direction of the Mod
Post: Re: The Direction of the Mod
Really interesting question. From the start the mod was taking different directions you can find threads about global campaign map, also deeper relationship between faction and player was intended (fa... |
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Fighting Phil |
Community Discussion & Engagement
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60 |
20,623 |
05-06-2012, 10:49 AM |
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Thread: Potential gold sink - Purchasable Random Legendary
Post: Re: Potential gold sink - Purchasable Random Legen...
Agree, what about completely removing legendary items as a random loot? Currently they give addictiveness to game by exploiting such human qualities as greed, jealous, envy and selfishness.
I believe... |
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Fighting Phil |
Feature Requests
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17 |
6,587 |
24-05-2012, 09:21 AM |
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Thread: Mount and Blade: Warband patch 1.150
Post: Re: Mount and Blade: Warband patch 1.150
Found how to fix sound issues. If someone have no sound ingame like I had, you can try this. I had disabled music both in game launcher options (by checkbox) and in game options (by reducing volume). ... |
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Fighting Phil |
Mount and Blade
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22 |
14,278 |
20-04-2012, 08:24 AM |
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Thread: Client Release 0.3.6 - From Dusk till Dawn
Post: Re: Client Release 0.3.6 - From Dusk till Dawn
Quote:
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Atm, I feel no desire to play hardmode solely because its not fun to die at first waves. No matter how good your teamwork is, you will get overwhelmed, even if you have team full of command... |
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Fighting Phil |
News & Updates
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71 |
39,650 |
06-03-2012, 04:25 PM |
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Thread: Client Release 0.3.6 - From Dusk till Dawn
Post: Re: Client Release 0.3.6 - From Dusk till Dawn
We can speculate a lot around teamwork with current balance, but what we lack is point of view of developers, we dont know where mod is heading and how it will looks like in future, maybe current limi... |
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Fighting Phil |
News & Updates
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71 |
39,650 |
06-03-2012, 12:54 PM |
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Thread: Archer class whoring!
Post: Re: Archer class whoring!
You play hard to get to valkiries or jotunes to see them all killed by archers, cause inf need to approach them 1 by 1 and cavalry need 5 minutes to kill at least 1 bot. In such moments you really st... |
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Fighting Phil |
Archer
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43 |
21,649 |
21-02-2012, 02:26 PM |
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Thread: Some Glitchers
Post: Re: Some Glitchers
Quote:
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As soon as I was told NOT to be up there, I jumped down and took some fall damage
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There are clear definition of glitching and consequence for doing it(look at forum), don't tell you di... |
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Fighting Phil |
Report Players
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17 |
7,928 |
08-02-2012, 11:47 PM |
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Thread: Why 8-man servers?
Post: Re: Why 8-man servers?
Hmm, have seen GOTS_Hard server running with limit of 6 players. Probably already 6 players limit is allowed |
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Fighting Phil |
Community Discussion & Engagement
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9 |
2,814 |
05-02-2012, 10:40 PM |